News PC Version of Oblivion Remaster for Game Pass Accidentally Loses Upscaling and Anti-Aliasing Options

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PC Version of Oblivion Remaster
After a small patch released on April 25, the remastered version of The Elder Scrolls IV: Oblivion for PC Game Pass saw the removal of settings related to anti-aliasing and image upscaling technologies. Players on Reddit and Steam discussions quickly noticed and reported the issue.

Without upscaling options like DLSS and FSR, system load increased significantly. As a result, many players experienced frame rate drops, especially on lower-end hardware.

Fortunately, the community found a temporary fix. Players can manually restore upscaling functionality by editing the Engine.ini file and setting it to read-only afterward.

Here's what to add to Engine.ini:
  • For DLSS (4 = Quality, 5 = Balanced, 6 = Performance, 7 = Ultra Performance)
Code:
[SystemSettings]
Altar.UpscalingMethod=1
Altar.DLSS.Quality=4
Altar.DLSS.FG.Enabled=1
Altar.Reflex.Mode=3
  • For FSR
Code:
[SystemSettings]
Altar.FSR3.Enabled=1
Altar.FSR3.FI.Enabled=1
Altar.FSR3.Quality=2
Altar.FSR3.Sharpness=25

Bethesda has acknowledged the issue, stating that upscaling and anti-aliasing should technically still be working — although users can no longer adjust these settings manually. However, players continue to report frame rate drops, suggesting that DLSS and FSR were indeed disabled.
 
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