I've finished both games, but the thought of replaying them feels like a chore. Don't get me wrong, the main campaign is fantastic, and the game itself is incredibly well-made with great gameplay, story, graphics, animations, art, and lore. However, the semi-open world feels too large and filled with puzzles and loot, making it overwhelming. Many essential gameplay-related items are locked behind optional side content and puzzles. Even though there's a new game+ mode, it's just not as satisfying as starting fresh.
I believe it would have been better to have lighter RPG elements that are unlocked through the main campaign and some through side quests, like armor cosmetics. The RPG elements in these games are too specific, with stats tied to armor, some of which are minor changes. Having to find loot chests spread throughout various realms and their open world is too time-consuming. What matters should be your skill when defeating enemies, not grinding to level up your stats. I feel like these complex RPG elements don't fit well in a game like this.
I can play games like Spider-Man, Batman Arkham, and the original God of War repeatedly because they have simple, substantial unlocks and shorter playtimes. It's a shame that these games are so long. I'd love to hear others' opinions on this. Tell me if I'm wrong.