Phantom Blade Zero
  • Employees of S-Game studio came to Summer Game Fest 2024 with a demo of Phantom Blade Zero.
  • One of the key tasks of Chinese developers is to convey the diversity and spirit of PS1 and PS2 era titles.
  • The world building in Phantom Blade Zero is reminiscent of Dark Souls. The map will be multi-leveled - with many different passages, areas and hidden treasures.
  • The combat system is similar to that of FromSoftware games, but is mostly inspired by Devil May Cry and Metal Gear Rising, as it is based on combos. The hero will be able to use about 30 weapons (primary and secondary), combining attacks and ultimates.

  • Mercenary Soul will acquire several gadgets like a fire cannon and a bow and arrow. Changing equipment is done on the fly.
  • Animations will be canceled by both normal attacks and using gadgets. This means that gamers will not have to wait for the completion of the blow to perform the next action.
  • Both the protagonist and opponents will have a stamina scale. Its emptying will allow to inflict crushing damage. Parries will become an important part of battles.
  • To visit hidden zones you will have to jump off the rocks and run along the walls.
  • The journalists who tried out the action said that the enemies do not revive after death. Whether Phantom Blade Zero will retain this feature at release is unclear.
 
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