In Dragon's Dogma 2, each vocation offers a distinct style of gameplay, allowing you to discover the one that perfectly aligns with your preferences. While you can experiment with all vocations, you'll likely gravitate towards a few favorites that suit your playstyle best. With a myriad of vocations to delve into, the game presents abundant options for exploration.
Although many vocations in the game may feel reminiscent of those in the first installment, the Trickster introduces a wholly new playstyle, accompanied by its unique weapon, the censer. In this guide, we'll delve into everything you need to know about the Trickster vocation, including its strengths, weaknesses, and the array of skills you can unlock and employ throughout the game.
Exclusive to the Arisen, the Trickster vocation is off-limits to their pawn counterparts.
Strengths And Weaknesses Of The Trickster Vocation
Strengths
The Trickster vocation specializes in support, offering tactics to manipulate and outsmart adversaries for strategic advantages. Through deception, you can incite enemies to turn on each other or contend with a decoy of yourself. Moreover, you wield the ability to conjure illusory barriers and surfaces to confound and misdirect foes, leading them into traps of their own making.Embracing the Trickster role infuses gameplay with a strategic essence, demanding foresight and teamwork for optimal outcomes, particularly in complex engagements.
Summoning a doppelgänger can divert enemy attention and employ smoke to divert their focus away from allies, leaving them susceptible to attacks. Furthermore, the Trickster empowers your companions, amplifying their offensive prowess at the cost of some vitality.
This vocation promises an engaging experience, fostering countless inventive approaches to overcoming adversaries, whether by enticing them to plummet from heights or manipulating them with an array of smoke-based techniques.
Weaknesses
The Trickster vocation presents a formidable challenge as it lacks direct damage-dealing abilities, which can be a significant disadvantage. Mastering the Trickster proves to be particularly demanding, especially for those accustomed to roles focused on dealing damage.Rather than engaging directly in combat, Tricksters heavily rely on illusions to deceive enemies and keep them at bay, often entrusting the frontline fighting to their pawn companions.
Additionally, Tricksters typically exhibit lower defensive capabilities compared to other advanced vocations. Consequently, survival can become exceptionally challenging without a dependable party of pawns to provide support.
It's clear that the Trickster path is not suited for beginners and demands a substantial investment of time and practice to wield effectively on the battlefield.
Trickster Weapon Skills
Every skill within the Trickster's arsenal revolves around the manipulation of illusions to deceive adversaries or employs smoke to taunt and divert their attention away from you and your companions.
It's crucial to note that none of these skills inflict direct damage, emphasizing the Trickster's unique approach to combat centered on misdirection and tactical subterfuge.
Weapon Skill | Upgraded Weapon Skill | Effect |
---|---|---|
Latching Effigy | Binding Effig | The ability Propels a simulacrum summoned with Effigial Incense toward a distant target and grants control over it upon arrival. Should the simulacrum fail to strike its intended target, it vanishes. |
Fickle Floor | Tricky Terrace | This skill creates an illusionary platform that can be positioned in areas devoid of footholds, such as mid-air. It serves as a lure to draw hostile targets towards an unsuspected drop. |
Espial Incense | Visitant Aura | This skill detaches the caster's spirit from their physical body by inhaling a specific incense. The spirit can then be controlled and utilized to scout distant locations covertly. However, its usage consumes Stamina. |
Delusory Screen | Illusive Divider | This ability separates the caster's spirit from their physical form through the inhalation of a distinct incense. The detached spirit can be guided and employed to explore distant areas covertly, without attracting attention. However, its activation drains Stamina while in use. |
Aromatic Rally | Aromatic Resurgence | This skill disperses incense in the surrounding area, augmenting the offensive capabilities of allies within its reach and allowing them to persist in combat even if their health is depleted. However, while the effect is active, allies' health gradually diminishes. |
Sweeping Shroud | Suffocating Shroud | This ability scatters smoke across a broad area, attracting the attention of any targets within its reach. If Effigial Incense has been utilized, targets will focus their attention on the simulacrum instead. |
Scented Alarum | Fragrant Alarum | This skill envelops the caster in unique smoke capable of detecting nearby hostile targets. This ability depletes Stamina while active. |
Trickster Core Skills
The Trickster boasts a broader array of fundamental abilities compared to other professions, primarily centered on the creation and manipulation of a simulacrum through Effigial Incense.
In combat scenarios, Tricksters heavily lean on their simulacrum to confound adversaries and draw attention away from their own presence.
Core Skill | Effect |
---|---|
Mending Vapor | Gradually healing the damage inflicted on the simulacrum, the Trickster possesses the ability to recall it back to the caster. |
Drifting Brume | With a swing of the censer, the user conjures a billowing cloud of smoke, directing it towards their intended targets upon release. Once engulfed, this smoke can reach nearby targets, effectively capturing their attention and diverting it towards the source. |
Effigial Snuff | Dismisses a simulacrum conjured through the use of Effigial Incense. |
Enthralling Aroma | Assuming control of a hostile target using a simulacrum resembling the caster, this ability prompts enemies to turn against each other, inciting them to attack their former allies. This ability can also be employed while grappling or restraining a foe, further enhancing its tactical utility in various combat situations. |
Invoking Essence | Recalls the simulacrum to the caster's location. This ability remains functional even when grappling or restraining a foe. |
Beveiling Fumes | The censer swings, shrouding targets in smoke while drawing attention towards the caster. |
Effigial Incense | Summons a simulacrum, an illusion mirroring the caster, which draws the attention of hostile targets. Disperses if consistently under attack or if it moves too far from the caster. |
Trailing Aroma | Expands the range at which a simulacrum conjured with Effigial Incense can roam from the caster. |
Effigial Quickburn | Speeds up the process of creating a simulacrum when casting Effigial Incense. |
Trickster Augments
Augments operate as a collection of passive abilities, with each vocation capable of unlocking five of them. However, you can only equip a maximum of eight at any given time.
Augment | Effect |
---|---|
Allure | Facilitates the cultivation and enhancement of your affinity with others with greater ease. |
Obfuscation | Decreases the likelihood of hostile targets detecting you when you're not in a combat-ready stance. |
Fugacity | Diminishes the likelihood of encountering hostile enemies while camping or traveling in an oxcart. |
Enlightenment | When combining materials, there's a possibility of generating an extra product. |
Detection | It alerts you to the presence of any Seeker's Tokens or Wakestone shards nearby through both auditory cues and flashing lights. |
Once these Augments are unlocked, you'll have the flexibility to utilize them in any vocation you select.